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The biggest problem comes from the 360-degree camera. It took me well over a few hours just to get a hold of the controls let alone master them. The major thing that hurts Shadow Tactics is its controls. What’s even better is you’re constantly reminded at the top of the screen how long it’s been since you last saved. It’s frustrating for sure, but thanks to the game’s fantastic save system, where you simply tap the Touchpad to save, returning seconds after you were spotted is so much better then starting the mission from the beginning, especially since some of the missions can last up to and hour or two to finish. You can plan for everything to go perfectly right, but somehow you get spotted by a rifleman on a rooftop that you didn’t think would see you, throwing all your plans out the window and forcing you to restart your save. One of the problems I faced is the trail and error of some of the objectives. The missions may seem impossible at first, but if you stick with them, the satisfaction of getting through them without ever being seen is pure bliss. The enemy variety changes fast throughout the game, and your tactics have to evolve with them. Guards with straw hats won’t be fooled by your lures or distractions, and samurai can’t be killed by anyone other than Mugen or if they’re stunned first. You also face off against a variety of different enemies. In one level, they even see your footprints in the snow and follow them to your location, adding just another thing for you to watch out for. Footsteps on water or heavy footsteps on wood alert them. The lined sections mean that a guard will not notice you if you’re crouching but will see you if you’re standing up and running, while the solid part simply means they’ll see you and go on alert. These cones consist of a solid section and some lined sections. The view cone acts much like the view cones enemies have in a Metal Gear Solid Soliton Radar. Each enemy has a view cone that you can see by simply tapping on the left D-Pad and moving a cursor to see what they’re able to see. Guards are not so easily duped, and enemy placement can sometimes mean having to take drastic and timely actions to execute. You can even eliminate two guards at the same time or lure one into a trap while another character kills his buddy after he’s distracted by a bottle of saki.Īs I mentioned earlier, the developers virtually thought of everything. Another great ability allows you to execute multiple actions with different characters at the same time.Shadow Mode allows you to set up actions of multiple characters to execute at the same time. Situations like this are present throughout every mission and require the right timing to execute. See some explosive barrels? Simply have Takuma shoot them from a distance, taking out groups of enemies. Hayato can throw a stone at a bull, which will get angry and kick a guard that just happens to be standing next to it.
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Takuma is your team’s sniper, specializing in long distance assassinations and able to use an adorable tanuki to distract guards.Īs you can see, each character specializes in unique skills that you’ll take advantage of during your missions, and there are plenty of opportunities to utilize their abilities for special kills. Aiko is able to disguise herself as a servant or a townsfolk and distract guards as well as blind them with sneezing powder. Yuki is great at setting traps and luring enemies to her position, springing her traps. Mugen, the samurai, is your heavy hitter, who’s able to kill up to three enemies in a group and lure guards with saki. Hayato is your ninja, he can throw stones to distracts enemies as well as throw shurikens to kill from a distance.
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Utilizing their skills is where the fun comes in. Unfortunately, you won’t get to choose which of the five characters you bring on each missions, since they’re predetermined for you. With so many different ways to reach your objectives, each of the game’s five characters play drastically different and call upon their different skills and abilities to get through certain tasks. Much in the way that the Hitman games set up its scenarios, there are multiple ways to get the job done. Multiple paths exist to the same destination, and it adds plenty of replay value to the game. Each of the game’s dozen levels presents an objective, and how you get to that objective is up to you. As a stealth game, you’re able to climb on rooftops, sneak through bushes, swim and hide underwater, and distract your enemies with various tools and abilities.
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